Research Scientist, Embodied Ai

Apply Here

Countries
UK, Hybrid
Job Types
software & tech, early-career & research
Experience
mid
Organization Types
startups
Location
London - Hybrid
Posted Date
Company
Niantic Spatial
Salary
£103.5K – £202.5K • Offers Equity • Offers Bonus

AI Summary

Job Description

Invent and develop algorithms and systems at the intersection of computer vision, machine learning, AI, graphics, and robotics. Advance real-to-sim pipelines, solve spatial intelligence problems, and develop new spatial representations for embodied AI. Build prototypes, collaborate with research and product teams, and publish work.

Hard Requirements

  • PhD in computer vision, robotics, graphics, machine learning, or related field, or equivalent research experience with a publication record at top venues
  • Substantial expertise in robotics or embodied AI, including sim-to-real transfer, domain randomization, policy evaluation, and simulation-based learning
  • Deep experience with 3D scene representations (Gaussian splatting, neural fields, meshes, point clouds, or implicit representations)
  • Applied generative or diffusion models to 3D data
  • Worked on 3D semantics, open-vocabulary scene understanding, or scene graphs
  • Proficiency in Python and Deep Learning libraries (e.g., PyTorch)
  • GPU or graphics programming experience (e.g., custom CUDA kernels, shaders, or differentiable rendering)
  • Track record of contributing to widely used open-source research codebases

Soft Requirements

  • Proficiency in C++

Browse all urbanism jobs